Kirke Lv 450 Boss
- Episode Boss
- Element Physical
- EXP 580,000
| HP 2,210,000 | MP 23,500 | Strength 30,000 | Dexterity 3,700 | Vitality 320,000 | Intelligence 3,700 |
Includes a fixed bonus of +10,000 HP set on this creature.
By party size
| Party size | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| HP | 884,000 | 1,547,000 | 1,989,000 | 2,652,000 | 3,315,000 | 3,978,000 | 4,199,000 | 4,420,000 |
| EXP | 522,000 | 580,000 | 638,000 | 696,000 | 754,000 | 812,000 | 870,000 | 928,000 |
The stage multiplies HP and experience by the number of players inside. Raid difficulties change the level first.
Kirke Lv 80 Boss
- Episode Boss
- Element Physical
| HP 328,488 | MP 816 | Strength 4,114 | Dexterity 0 | Vitality 48,816 | Intelligence 128 |
By party size
| Party size | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| HP | 262,790 | 394,186 | 492,732 | 525,581 | 656,976 | 788,371 | 804,796 | 821,220 |
The stage multiplies HP and experience by the number of players inside. Raid difficulties change the level first.
Kirke Lv 66
- Elite
- Element Physical
- EXP 402
| HP 36,836 | MP 1,632 | Strength 2,504 | Dexterity 0 | Vitality 4,180 | Intelligence 256 |
Includes a fixed bonus of +10,000 HP set on this creature.
By party size
| Party size | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| HP | 36,836 | 51,570 | 66,305 | 73,672 | 82,881 | 88,406 | 90,248 | 92,090 |
| EXP | 402 | 482 | 523 | 563 | 603 | 603 | 603 | 603 |
The stage multiplies HP and experience by the number of players inside. Raid difficulties change the level first.
Drops
- Shabby Bag 7 4.00%
- Reagent Box 2.60%
- Clump of Volcanic Dust 40.00%
Kirke Lv 65
- Elite
- Element Physical
| HP 26,500 | MP 1,632 | Strength 2,448 | Dexterity 0 | Vitality 4,132 | Intelligence 256 |
By party size
| Party size | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| HP | 26,500 | 37,100 | 47,700 | 53,000 | 59,625 | 63,600 | 64,925 | 66,250 |
The stage multiplies HP and experience by the number of players inside. Raid difficulties change the level first.